Torsdag 14 Maj | 13:31:21 Europe / Stockholm

Kalender

Est. tid*
2026-08-27 08:00 Kvartalsrapport 2026-Q2
2026-05-21 N/A Årsstämma
2026-05-19 08:00 Kvartalsrapport 2026-Q1
2026-04-23 - X-dag ordinarie utdelning MNDRK 0.00 SEK
2026-02-27 - Bokslutskommuniké 2025
2025-11-28 - Kvartalsrapport 2025-Q3
2025-08-28 - Kvartalsrapport 2025-Q2
2025-05-28 - Kvartalsrapport 2025-Q1
2025-04-23 - Årsstämma
2025-04-17 - X-dag ordinarie utdelning MNDRK 0.00 SEK
2025-02-28 - Bokslutskommuniké 2024
2024-11-28 - Kvartalsrapport 2024-Q3
2024-08-28 - Kvartalsrapport 2024-Q2
2024-05-15 - Kvartalsrapport 2024-Q1
2024-03-28 - X-dag ordinarie utdelning MNDRK 0.00 SEK
2024-03-27 - Årsstämma
2024-02-28 - Bokslutskommuniké 2023
2023-11-28 - Kvartalsrapport 2023-Q3
2023-08-28 - Kvartalsrapport 2023-Q2
2023-05-25 - Kvartalsrapport 2023-Q1
2023-05-08 - X-dag ordinarie utdelning MNDRK 0.00 SEK
2023-05-05 - Årsstämma
2023-02-28 - Bokslutskommuniké 2022

Beskrivning

LandSverige
ListaSpotlight
SektorSällanköp
IndustriGaming
MindArk PE är ett IT-bolag specialiserat inom spelsektorn. Bolaget har utvecklat en plattform inom genren MMORPG (massively multiplayer online role-playing games), med en verklig ekonomi. Bolagets huvudsakliga produkt är ett metaverse, där avancerad artificiell intelligens (AI) används i spelupplevelsen. Bolaget riktar sig till spelare och skapare över hela världen och samarbetar med utvecklingspartners globalt. MindArk PE grundades 1999 och har sitt huvudkontor i Göteborg, Sverige.

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2026-05-14 08:52:11

On May 19, the first Synths will enter Entropia Universe.

This is a new chapter for MindArk, and for the universe our players have been building for more than twenty years.

Entropia has always been shaped by consequence. A hunt consumes ammunition. A tool decays. A crafted item enters a market. A trader builds trust one agreement at a time. A player becomes known because someone remembers being helped. A society becomes more than a name because people keep showing up for one another.

This is the world the Synths are entering.

Synths are autonomous synthetic avatars with goals, memory, preferences, and behaviors that can develop through experience. They can move through Entropia, use its systems, meet its players, respond to what happens, and form relationships.

For us, this is the first public step toward persistent virtual life inside Entropia Universe.

By persistent virtual life, we mean something specific: synthetic inhabitants whose behavior can be shaped by time, memory, interaction, economy, and consequence. A Synth can learn from a conversation, but it can also learn from a repair bill. It can learn from being helped, ignored, followed, interrupted, outpriced, or welcomed. It can learn that a place is dangerous, that a player is generous, that a route is wasteful, or that a choice had a cost.

Inside Entropia, value has gravity.

That is what makes this moment important. The Synths are not entering an empty stage. They are entering a real-cash universe with markets, professions, scarcity, risk, reputation, and history already in motion.

The first group

We are initially rolling out with a small, scoped group of Synths.

That scale is intentional. The first release is about introducing them into the world, watching how they behave, and learning how players respond when synthetic inhabitants begin appearing in everyday life.

In their first appearance, Synths will engage in many activities: traversing city streets, observing, or showing interest in specific individuals. They might heal after combat, seek out repairs, or offload items at a terminal. Whether participating in local dialogue or wandering for extended periods, they will refine their actions by repeating successes and steering clear of past failures.

What Synths can do at launch

At launch, Synths will be able to:

        Explore and learn their environment

        Socialize and chat with players

        Hunt

        Heal themselves and others

        Use trade and repair terminals

        Receive gifts

        Follow or tag along with players

        Emote

        Read and participate in local chat

        Participate in the economy through limited initial systems

Their first economic activity will begin with terminals and core gameplay loops where cost, repair, movement, risk, and cooperation can be observed in a controlled way.

What comes next

Future releases are scheduled to incrementally expand Synth capabilities. The roadmap includes implementation of features such as direct player trading, participation in the auction system, joining teams, apartment ownership, multi-language speech, and broader access to Entropia's professions, including fishing, mining, and crafting.

These additions are intended to introduce systems for negotiation, price discovery, shared risk, ownership, and long-term economic behavior.

The long-term objective is for Synths to become a central, persistent layer of Entropia Universe - a growing population of synthetic inhabitants that develop economic patterns, habits and histories. This deployment is also positioned as an ongoing observation phase to learn how synthetic inhabitants interact within a world already defined by established markets, consequence, and player behavior.

What we will learn

Entropia Universe has always been a profound teacher, revealing intricate social and economic dynamics that could never have been fully anticipated. Throughout the years, our players have demonstrated how authentic markets flourish when value is tangible, how trust and reputation become the bedrock of community, and how a persistent world matures when individuals are empowered to define their own purpose.

Today, as we introduce Synths into this established ecosystem, we enter a symbiotic phase of learning where the wisdom garnered from our players begins to shape synthetic life.

By observing where Synths gravitate, how they navigate economic risks, and how they integrate into player-driven narratives, we will gain invaluable insights. These observations will directly inform the development of advanced capabilities and essential safeguards, refining the ways in which Synths think, trade, and relate to their environment.

The public launch on May 19, 2026 marks the beginning of this historic journey, as we invite the universe to teach the Synths, and the Synths to, in turn, teach us.

The MindArk team